package state;

import javax.microedition.lcdui.Graphics;

import state.bean.Rect;

public class GameConstants {
  public static Rect DEVICE_SCREEN;
	public static boolean IS_240x320_SCREEN = true;
	public static int SCREEN_WIDTH = 240;
	public static int SCREEN_HEIGHT = 320;

	public static final String SOUND_FOLDER = "/sound";
	public static final String IMAGE_FOLDER = "/image";

	public static final String CORE_IMAGE_FOLDER = "/core/image";
	
	public static final String DEFAULT_RESOURCE_CATEGORY = "default";
	
	public static final int TOP_LEFT_ANCHOR = Graphics.TOP | Graphics.LEFT;
	public static final int TOP_RIGHT_ANCHOR = Graphics.TOP | Graphics.RIGHT;
	public static final int TOP_HCENTER_ANCHOR = Graphics.TOP | Graphics.HCENTER;
	public static final int VCENTER_LEFT_ANCHOR = Graphics.VCENTER | Graphics.LEFT;
	public static final int VCENTER_RIGHT_ANCHOR = Graphics.VCENTER | Graphics.RIGHT;
	public static final int CENTER_ANCHOR = Graphics.VCENTER | Graphics.HCENTER;
	public static final int BOTTOM_HCENTER_ANCHOR = Graphics.BOTTOM | Graphics.HCENTER;
	public static final int BOTTOM_LEFT_ANCHOR = Graphics.BOTTOM | Graphics.LEFT;
	public static final int BOTTOM_RIGHT_ANCHOR = Graphics.BOTTOM | Graphics.RIGHT;
}
